17, Detonator Defuse

Can be played with TDM with respawn rules, but with a hidden satchel charge (mock explosive, (usually a kitchen timer with alarm attached to a box or bananas) set to go off in 15 to 30 min pending team and field size. Objective is to find and disarm the bomb. Timer can be hidden in the middle of the field so both teams race to find and disarm. or one team can defend and the timer is hidden on their half of the field. Team that defuses the bomb wins. If no one defuses the bomb everyone loses. Fun Factor : **